Case 2-2: Ticket to Ride

Case 2-2: Ticket to Ride is a misson in which Chuck must pursue a train through the service tunnels on a motorbike, attempting to land on the back via jumps. Once on board, Chuck must take out several mercenaries and get to the front of the train. Once there, a cutscene will play and Chuck learns that TK is behind the outbreak. TK disconnects the carriage Chuck is standing on, and the case ends with Chuck picking up a key.