User blog comment:Smartboy201/Dead Rising 3 Nightmare Mode/@comment-4694083-20150215054239/@comment-1494687-20150215194425

Huh; I was compelled to complete all the side missions, which is where most of the difficulty ends up stemming from, based around the time most of them take. That said, planning ahead and remembering the locations of Sports Cars, RollerHawg-creation points, and Motorcycles, can make it much, much easier in the long run.

Also, a flare gun for the start of Chapter Seven; that damn Metro Station-section... The exploitation of loopholes is also applicable, though I actually didn't need to do things like using a vehicle for the Speed Freak side quest, since I had a day and 8-13 hours left (forgot to see how much time I had left prior to the Red fight) by the end. With confidence and multitasking on missions (Have Meryl need to go to Ingleton, while you're getting Rhonda, so you can take both to their destinations in not only Ingleton, but also Sunset Hills), it's actually a really fun challenge to try doing that keeps you on your toes; just remember to NOT attempt ANY PP Trial or "PP Challenges", as that wastes plenty of time... though I also helped every Stranded Survivor I could help. Heh...

But yeah; if you're doing SOLELY Main Story-missions, time will be on your side regardless of how badly you may drive. heck; you may be able to SPRINT though the game on Nightmare Mode, if you're only doing main story-missions! Well... Sprint and Dodge-Roll, anyways... And jump.