Template:Endings2

Ending B
Method 1: Chuck fails a case after Case 6-1: Help Arrives that allows play to continue, and the time until the firebomb runs out.

Method 2: Chuck fails to catch or defeat Sullivan during The Facts before the time until the firebomb runs out.

Prestige Point Bonus: 50,000 PP

A cutscene shows firebombs being dropped upon Fortune City as scheduled, wiping out any remaining survivors and containing the virus. After the scene, a text is shown, saying: Unable to effectively deal with the Fortune City outbreak, the U.S. Government dispatched a squadron of bombers to level Fortune City, erasing all traces of life, both alive and undead. There is no record of the shelter dwellers having made it out of the city alive. Whether they succumbed to zombie attack or were incinerated in the subsequent firebombing is unknown.

Ending C
Method: Chuck fails the story (before Case 6-1: Help Arrives) but saves Katey with Zombrex and is inside the Safe House when the military arrive.

Prestige Point Bonus: 25,000 PP

Chuck returns to the bunker and he and Stacey hear gunshots and screams. Chuck goes to investigate, but gets shot twice in the chest (by an unseen assailant, most likely Sullivan making his escape) and the screen fades to black. An epilogue reads that the military rescue of Fortune City was considered a failure and it is not known whether anyone survived as the city was firebombed.

NOTE: Chuck MUST fail the story before Case 6-1: Help Arrives. Failure after that case will result in Ending B (if Katey is alive, or F is she is dead and Chuck is in the Safe House).

Ending D
Method: The only requirement for this ending is for Chuck to be outside the Safe House when the military arrive.

Prestige Point Bonus: 10,000 PP

Chuck awakens in the back of a military truck. The soldiers express their disdain at not being allowed to kill Chuck there and then, for they believe he is responsible for the outbreak. Suddenly, they encounter something unexpected amidst the mysterious green gas and the screen fades to black. A message states that Fortune City was subsequently firebombed, eliminating any traces of life, while the outbreak was remembered as the, "Greene Outbreak".

NOTE: Chuck MUST be outside the Safe House when the military arrive to obtain this ending. It literally does not matter what else happens in the game as long as Chuck is outside of the Safe House when the 72 Hours are up.

The closing text states: The attempted military rescue of the survivors of the Fortune City outbreak was considered a failure. The military was unprepared to deal with what they found. There is no record of any shelter dwellers having made it out of the city alive. Chuck Greene was reportedly captured by the military early in the operation, but no proof of this was ever found. The incident came to be known as the "Greene Outbreak".

Ending F
Method: Chuck does not manage to save Katey with Zombrex, thus failing all/any remaining cases and is still inside the Safe House when the military arrive

Prestige Point Bonus: 5,000 PP

Chuck stands inside the Safe House holding Katey's backpack. Stacey tells him not to blame himself for Katey's death, and that they need to get going. Chuck however, does not respond, instead he just stares blankly at the backpack. Suddenly, some zombies force their way into the room, and it appears someone has breached the Safe House. Stacey backs off, but Chuck does nothing to prevent the zombies from dragging him to the floor and eating him alive, while Stacey watches in horror, soon to be their next victim.

The closing text states: The military rescue mission was unable to find any living survivors of the Fortune City Outbreak. The incident came to be known as the "Greene Outbreak".

NOTE: Regardless of whether Chuck has kept Katey alive with Zombrex or not, being outside the Safe House when the military arrive will result in Ending D.

Alternate Ending F: Chuck fails Overtime by not collecting all requested items/not reaching the Arena in time. Therefore Chuck must complete all case files in order to unlock Overtime.

If going by the alternate method, a cutscene will show TK declaring that Chuck "had other things to do with his busy schedule" and laughs as he lowers Katey and Stacey into the zombies. A final shot shows the rope they are tied to shaking violently as the zombies eat them alive.