Dead Rising Demo

The  was a demo of Dead Rising released before Dead Rising.

The game begins on the 19th at 4 pm, after the Case 1-1:A Dangerous Encounter cutscene. Frank can explore all of Paradise Plaza, except for Colby's Movieland.

Differences with Frank

 * Frank West begins at level 10
 * Frank has 6 life bars and inventory spots instead of the 4 life bars and inventory spots Frank starts out at in the regular game.
 * Frank's status is higher than normal.
 * Frank begins with the skills: Jump Kick, Zombie Ride, Kick Back, and Flying Dodge.
 * He begins with a shotgun, sickle, and sledgehammer.
 * There is no map or notebook.

Other mall areas

 * Frank can only explore the Paradise Plaza. If he leaves for another area, the game is over.
 * When entering Entrance Plaza the beginning Mark of the Sniper cutscene plays, then the game is over.
 * When entering the Warehouse The Queen cutscene plays, then the game is over.
 * When entering the Colby's Movieland The Strange Group cutscene plays, then the game is over.
 * When entering the Leisure Park a daytime version of the Prisoners cutscene plays, then the game is over.
 * The Maintenance Tunnels Door is locked.

Information screens

 * There is no initial explanation screen when Frank is first grabbed about how to break out of a zombies' grasp. Instead the blue globe ticker appears and states:
 * When grabbed by an enemy, rapidly push to the left and right to shake them off and free yourself.


 * There is no information screen when Frank first tried to use the blender.

Demo and full game similarities

 * The Prestige Point stickers are present, and Frank receives prestige points for taking pictures of them.