Mod:Dead Rising 2 Mods

, short for modifications, and also called "trainers" or "cheats" is software for the PC version of Dead Rising 2 which adds in extra options. Game Copy World and Pro Board Dead Rising 2 PC Mods has trainers which give numerous modifications for the game.

Tutorials
Dead Rising 2 Mods/Installation
 * Reskin Modifications

Reskin Modifications - change Chuck or survivors clothing

 * See Mod:Texmod installation for instructions on how to use these mods.
 * Main forum where most of this information came from.

Reskin modifications change clothing that Chuck can wear and the clothing of survivors.

Rebecca modified outfit
Link:

S.W.A.T. outfit becomes a "S.T.A.R.S" outfit


Link:

Johnny modified outfit
Link:

Chuck modified outfit
Link:

Urban Camouflage outfit
Link:

Firearm modification


Link:

Pistol, M16, Shotgun, Mercenary Gun and Gold Six_Shooter

Posters changed
Link:

Change several of the posters to Left 4 Dead Posters.

Model Modifications - play as a survivor or psychopath
Link:

Model modifications allows the player to change Chuck's appearance to a different character.

Currently Chuck can play as:

Andy Talbat
Link:

Brittany Beck
Link:

Danni Bodine (Deviant's Bride)
Link:

Dwight Boykin, Sgt. psychopath
Link:

Europa Westinghouse
Link:

Looter
Link:

Lulu Barra
Link:

Rebecca Chang
Link:

Seymour Redding psychopath
Link:

Soldier 1
Link:

Soldier 2 (Balaclava)
Link:

Stacey Forsythe
Link:, original video page

Four militia members
Link:

The four snipers.

The Twins psychopaths
Link:

The Twins voice:

Link:

Raymond Sullivan
Link:

Undead Chuck
Link:

Kalee Timmons
Link:

Kalee Timmons is killed at beginning of the game.

Several savable survivors
See: More savable survivors!

Tyrone King
Link:

Terror is reality Ball Buster Launchers and Zomboni
thumb|300px|right|Ball Launcher and Zomboni in Singleplayer Link: Blue, Red, Green and Yellow Ball Launchers available in the Safe House.

Blue Zomboni (or Zombie Tank) replaces sports car in the Royal Flush Plaza.

Reduce zombies
Significantly reduce the number of zombies.

Link:

By unpacking data/datafile.big and replacing the current mission file with this download file, the game will have significantly less zombies.

Powerful weapons added to safe house
Link:


 * 1) Assault Rifle
 * 2) Blast Frequency Gun
 * 3) Boomstick
 * 4) Bow and Arrow
 * 5) Fire Spitter
 * 6) Handgun
 * 7) Katana (Case 4-1: The Source -- The Twins)
 * 8) LMG
 * 9) Merc Assault Rifle
 * 10) Rocket Fireworks
 * 11) Rocket Launcher (World's Most Dangerous Trick)
 * 12) Shotgun
 * 13) Six Shooter (WWJWD?)
 * 14) Sniper Rifle
 * 15) Snowball Cannon
 * 16) Super B.F.G.
 * 17) Toy Spitball Gun
 * 18) Water Gun

Clothing food and weapons added to safe house
Link:


 * Safe house Save Room (bathroom)
 * 1) Blue Hair dispenser
 * 2) Grey Hair dispenser
 * 3) Mohawk Hair dispenser
 * 4) Pink Hair dispenser
 * 5) Shaved Head dispenser
 * 6) Skateboard (in the shower)


 * Safe house hallway
 * 1) Hip Hop Outfit dispenser
 * 2) Skater Outfit dispenser
 * 3) Hygiene Mask dispenser


 * Safe house kitchen
 * 1) Beer dispenser
 * 2) Blender
 * 3) Wine dispenser


 * Safe house vent room
 * 1) Assault Rifle
 * 2) Beach Ball
 * 3) Blast Frequency Gun
 * 4) Giant Pink Chainsaw
 * 5) Giant Stuffed Rabbit
 * 6) Handgun
 * 7) Katana (x2)
 * 8) LMG
 * 9) Magician Sword
 * 10) Rocket Launcher
 * 11) Shopping Boxes
 * 12) Shotgun
 * 13) Six Shooter

Royal Flush Slicecycle
ink:

Royal Flush Slicecycle a top Yesterday, Today & Tomorrow kiosk in Royal Flush Plaza.

Field of view, weapon durability, additional items
thumb|300px|right|Dead Rising 2  Mod's    Items atop [[Royal Flush Plaza Coffee Shop Kiosk, Yesterday, Today & Tomorrow.]] Full page: Dead Rising 2 Cheats/Ubtri's MOD
 * Increased Field of View
 * Combo weapons and Weapon durability and prestige points increased
 * Skateboard and SUV durability increased
 * Dropped money increased
 * Additional items found in Royal Flush Plaza

Missions extended and rearranged, teleport etc.
Link:

Survivors and psychos missions times are extended, so when Chuck gets a call, the mission will stay open for a very long time.

The order of the survivors missions is rearranged. Most of the missions are now on the first 2 days so afterward Chuck has more time to roam around.

The cases and the getting zombrex for Katey times are left unchanged.

Survivors missions start during the first Zombrex mission, including unannounced missions. But all survivors don't spawn at the same time.


 * Weapon durability

Higher durability for most of the melee weapons, firearms and vehicles.

Safe house have variety of weapons.
 * Extra weapons, food, clothing

The Safe house kitchen has unlimited supply of quick step, pain killer, energizer untouchable, and a wingman jar as well.

The Safe house save room has clothing dispensers.


 * Teleport

Safehouse save room teleport mod shortcuts to:
 * 1) Atlantica Casino,
 * 2) Slot Ranch Casino,
 * 3) Yucatan Casino and
 * 4) Fortune City Arena.


 * Other modifications
 * Easy money,
 * unlimited durability skateboard
 * "all kind(s) of small tweaks here and there"
 * wingman durability extended to last much longer

Motorbikes
Link: Download link:

Two motrobikes at the royal flush safe house exit:
 * 1) a M249Bike
 * 2) The other one is normal bike ,but with the electricity cosmetic effects
 * 3) Chainsaw bike at the entrance to the Americana Casino
 * 4) Chainsaw bike near the motion madness minigame in Fortune Park.

Happily Ever After Sort of


Link: Download link: Both Gordon and LaShawndra from Happily Ever After Sort of are now snowflake. But there is a small bug with the LaShawndra snowflake, Chuck needs to advance slowly from the side, exactly from the angle pictured to be able to interact with it.

If snowflake moves then Chuck needs to jump in a way that he will land inside the head of the snowflake model and press E or interaction button fast enough.

Teleport to Royal Flush hallway
Link:

When Chuck uses the "Exit Vent" in the safe house, he is teleported to the Royal Flush hallway doors.

Teleport around Fortune City
Link:

This mod adds the following teleport locations from the safe house bathroom:


 * 1) Atlantica Casino
 * 2) Slot Ranch Casino
 * 3) Yucatan Casino
 * 4) Fortune City Arena

The teleport doors are in the bathroom, in the shower next to the save toilet. The teleport act like doors so simply press B [E} at the desired location.

Play windowed

 * Forum discussion:
 * Download page: sendspace.com

Adjust the time rate in the game
No missions or cases until the fourth day, in debug mode. By changing all mission and case start times to the same time as Deltapoint1 in mission.txt.
 * Slow down Timer
 * download link

Wider field of view
Link:, Download

All clothing and hair in the safehouse
Link:

Change keyboard and mouse layout
Link:

Shotgun Razor
thumb|300px|right| Razor Shotgun mod Link:

Turns the Shotgun into a saw blade projectile launcher, which will slice limbs off and is fairly effective against crowds of zombies. You get 75 shots with each Shotgun, and one will spawn in the Safehouse, down the stairs at the end at the pile of bricks.

Six shooter quickdraw
thumb|300px|right|Modded six shooter Link:

Enhances the Six Shooter, enabling you to quickly fire off 6 rounds in succession, hence the name Quickdraw. Chuck will auto-target enemies most of the time, meaning you can take down up to 6 zombies in one "draw". The damage and bullet range values are also increased slightly, plus you are given 792 rounds to play with in each gun.

You can also find an additional Six Shooter in the Safe house down the stairs at the end, lying between the bricks.

Skateboard indestructible
thumb|300px|right|skateboard never breaks Link:

Turns the skateboard in a super-fast zombie killing machine! The board is also indestructible, and you can never be ejected from it.

Snisleziggy's modifications
Link:


 * Posters in safe house changed to game posters such as Halo and Call of Duty
 * Color and name on Chuck's outfit different
 * Safe house tiling color changed to yellow
 * Chuck's face painted different colors
 * Weapon power and ammunition increased

Disappearing zombies when struck
Link:

Time
Start time is based upon mission.txt which is found in the datafile.big file.

Difference between X_AutoChuck2 and X_AutoChuckWeapons: 172800 -- Two days.

48 hours * 60 minutes* 60 seconds = 172800 = 48 hours