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"Chuck, there's someone trying to get into an ATM machine in the Slot Ranch Casino... I think he is trying to rob it."
Stacey Forsythe

Bank Run is a mission in Dead Rising 2 and Dead Rising 2: Off the Record.

Summary[]

Stacey will call about a man robbing ATMs at the Slot Ranch Casino.

Woodrow Rutherford is at an ATM next to the bar in Slot Ranch Casino. Protect him as he runs to the four ATMs throughout Slot Ranch Casino (two) and the Food Court (two). Only after these four ATMs are pilfered, does Woodrow join Chuck to go to the safe house. Woodrow gives Chuck a $50,000 reward when he is returned to the Safe House.

There is still $2,500 in each ATM. Chuck can break and take the money after Woodrow finishes. As he runs, Woodrow will drop $100 bills.

Mission Dialogue[]

Dialogue of the mission in the Off the Record game files. All text may not be actually used in the final game.

Trivia[]

  • Woodrow will not defect if you smash the ATMs.
  • His briefcase only contains $25,000, half the amount you receive if you rescue him.
    • In OTR on the other hand, he only rewards you $5,000 if you rescue him, while his briefcase contains $150,000 if he is killed.
  • Like Janus Razo in Big Game Stakes, Woodrow will not take food or weapons, as he is holding his money case. This means he cannot be revived with food if he is hurt.
  • Woodrow continues to drop $100 after he has finished his ATM run and is being escorted back to the Safe House.
  • In OTRWhen Woodrow joins, Frank says "How did you even THINK about taking money that's not yours?"
  • The amount left in the ATM after Woodrow is finished, is $2,500, the same as the amount found in the ATM anytime.
  • Between Slot Ranch Casino and the Food Court, Woodrow runs up the moving walkway the wrong way.

The message screen for this mission states:

GOAL: Investigate the Slot Ranch Casino
DESTINATION: Slot Ranch Casino
A business man with a steel case appears to be robbing ATMs in the Slot Ranch Casino.

Gallery[]

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Dead Rising 2
Weapons - Locations - Characters - Endings
Game Modes
Story Mode - Co-Op - Terror is Reality
Cases
Zombrex 1 - Case 1-1 - Case 1-2 - Case 1-3 - Case 1-4 - Case 2-1 - Case 2-2 - Zombrex 2 - Case 3-1 - Case 3-2 - Case 4-1 - Zombrex 3 - Case 5-1 - Case 5-2 - Zombrex 4 - Case 6-1 - Case 6-2 - Case 6-3 - Case 6-4 - Case 7-1 - Case 7-2 - Case 7-3 - The Facts - Overtime
Missions
Ante Up - An Industrial Fashion - Art Appreciation - Bank Run - Barn Burner - Bent Wood - Big Game Stakes - Brains Over Brawn - Chemical Dependency - Chuck the Role Model - Code Blue - Dead or Alive? - Demand and Supply - Delta Point 1 - Everyone Knows Slappy - Family Feud - Fetching Females - Fortune City Botany Club - Fresh Meat - Happily Ever After... Sort Of - Here Comes the Groom - High Rollers - Hunger Pains - Know When to Fold 'Em - Linette's Passage - Lost... - Lush-ious Lady - Mail Order Zombrex - Meet the Contestants - Militia Men - Once Bitten - One Hit Wonder - One Man's Trash - Par for the Course - Rock Heroes - Shell Shocked - Shopping Spree - Short Sighted - Slave to Fashion - Stranded Siren - Stuart's Scheme - Tape It or Die 1 - Tape It or Die 2 - Tastes Like Chicken - The Secret of Charlie's Gold - TK is Infected - Two's Company - WWJWD? - Welcome to the Family - Wilted Flower - Workers Compensation - World's Most Dangerous Trick
Gameplay
Timeline - Achievements - Combo Weapons - Combo Bikes - Prestige Points - Skills - Transceiver - Waypoint
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