Leveling is a system by which the player can increase Frank's talents and attributes. You can level up by obtaining numerous prestige points throughout the game, either by killing a certain amount of zombies, taking pictures, especially Photo Ops, or by doing other things in the game. Leveling effects Health, Inventory, Throw, Skills, Speed, and Attack. If you get to level 50 in the game, you will get the Level Maxachievement.
Skills
As Frank levels up he learns new skills. What Frank earns as he levels up is different for each game file. For example, Player One may have a health block and the Jump Kick by level 3, while Player Two has an inventory slot and the Zombie Ride instead. It is different for everyone and with the exception of Zombie Walk there is no set level for each skill.
List of Moves
Image
Name
Level Available
Damage
Game Description
PP Bonus
Punch
1
25
No game description.
Press to punch.
0PP
Kick
1
75
No game description.
Hold to kick.
0PP
Spit
1
0
No game description.
Hold down to go into aim mode and press to spit.
0PP
Jump Kick
2-5
125
This skill allows you to kick during jumps. It is useful in clearing a path through crowds of zombies.
Press in mid-jump.
0PP
Zombie Ride
2-5
0
This skill allows you to climb on unsuspecting zombies. You can even walk along the top of zombie crowds.
Press while pushing toward nearby standing zombies.
Called Zombie Hop in Off the Record.
0PP
Flying Dodge
6-10
0
Ultimate Evasion Skill.
Push in the same direction twice in rapid succession to throw yourself in that direction.
You are invincible at the beginning of this move, but the end will leave you open for a moment.
0PP
Kick Back
6-10
0
Skill used for evading zombies.
When grabbed by a zombie, repeatedly push in the direction Frank is facing to deliver a kick to the attacker.
0PP
Football Tackle
11-15
125
Make use of Frank's burly physique with this fierce tackle skill.
Press while clicking to tackle, press when your tackle makes contact with a zombie to chain together addition tackles.
30PP
Power Push
11-15
0
Avoid Zombie attacks with this skill.
When grabbed by a zombie, repeatedly push to the right or the left to repel the attacker and escape danger.
0PP
Judo Throw
16-20
Max (Zombies)
This powerful skill calls on the art of Judo and takes out a zombie with style.
When grabbed by a zombie, push away from the attacker repeatedly to toss them over your shoulder.
100PP
Double Lariat
16-20
250
Utilize Frank's upper body strength by extending both arms and spinning in place rapidly to knock down surrounding enemies with this skill. Frank will lose his grip on any equipped weapon or item as the Double Lariat is finishing, so it's best to have your hands empty while performing it.
Press while clicking .
50PP
Lift Up
21-25
100 (Survivors)
Max (Zombies & Special Forces)
Lift a zombie and give them a toss with this skill.
While facing a zombie, simultaneously press and without pushing . Then, press again to throw the zombie forward.
70PP
Roundhouse Kick
21-25
312
Unleashes a powerful kick just as you land.
Press at the exact moment Frank contacts the ground following a jump or drop from a higher plane.
Called Roundhouse in Off the Record.
10PP
Knee Drop
26-30
200
Make zombies eat dirt by bringing your knee crashing down on them with incredible force.
During a jump, press while pushing downward.
Frank can also use this skill to fall without damage.
10PP
Suplex
26-30
100 (Survivors)
Max (Zombies & Special Forces)
Grab your opponent and send them flying.
Facing a standing enemy's back, simultaneously press and without pushing .
100PP
Hammer Throw
31-35
100 (Survivors)
Max (Zombies & Special Forces)
This skill allows you to grab a zombie and give them a good shove.
Press and simultaneously while standing at a zombie's side.
Choose a direction to push with and shove using .
100PP
Wall Kick
31-35
375
Use your momentum from kicking off a wall to deliver a punishing kick to zombies with this skill.
Press while pushing in the opposite direction of the wall at the moment you make contact with it.
Frank can also use this skill to fall without damage.
0PP
Giant Swing
36-40
100
Grab a zombie by its rotten ankles and take it for a spin with this over the top skill.
Stand near a fallen zombie's feet and press and simultaneously.
100PP
Face Crusher
36-40
100 (Survivors)
Max (Zombies & Special Forces)
This skill allows you to grab a zombie by the scruf of the neck and smash its face into the ground.
Press and simultaneously while pushing toward a zombie from behind.
300PP
Neck Twist
36-40
Max (Zombies)
This skill allows you to grab a zombie's head and give it a brutal twist.
Stand near the head of a fallen zombie and press and simultaneously.
100PP
Disembowel
41-45
100 (Survivors)
Max (Zombies & Special Forces)
This skill allows you to quickly thrust a hand inside a zombie's body and yank out their putrid organs.
Push toward a zombie from the front while simultaneously pressing and . The Disembowel skill is particularly powerful against Special Forces troops and can instantly kill.[3][4]
300PP
Karate Chop
41-45
50
A properly trained fist is more powerful than any blade. This incredible skill demonstrates the ancient art of karate at its most brutal.
Press to unleash the attack on zombies behind Frank.
0PP
Somersault Kick
41-45
300
200 (Survivors)
This skill allows you to unleash a kick so powerful that it can decapitate a zombie in one hit.
Press to jump, then immediately press .
10PP
Zombie Walk
50
0
Only those who have observed and mastered the art of zombie movement can utilize this skill. Blend in with the crowd with the ultimate deception and keep their attacks at bay.
Continuously hold .
0PP
Trivia
Doing the Giant Swing move for too long leaves Frank dizzy.
A zombie walk is an actual event, where people dress up as zombies and walk into the streets, sometimes for charity. Many movies also had their characters do a Zombie Walk.
When jumping off a high place, do a Knee Drop to avoid any damage.
Most of the skills can also be used against survivors.
The Somersault Kick is a signature move used by Guile in Capcom's Street Fighter series of video games, whereas the Double Lariat is an attack used by Zangief.
There are 3 different Zombie Walk walking animations, all 3 of which have set speeds and appearances.