Dead Rising 3
Missions • Attributes • PP Trials • Characters • Psychopaths • Weapons • Vehicles • Clothing • Food • Locations • Endings
Missions • Attributes • PP Trials • Characters • Psychopaths • Weapons • Vehicles • Clothing • Food • Locations • Endings
Escape is the tenth story mission during Chapter 4 in Dead Rising 3.
Summary[]
Once Nick has the key card in his possession, he must go back to the gate and use the key card. He will help Annie, Winnie and Lauren escape. Gary attempts to kidnap Annie again, but is stopped by Nick.
Once the Illegals make their escape, Red tells Nick where to find the airplane fuel.
Notes[]
- After you've finished at the prison compound, a few changes will take place that will last through the rest of the game. There will be more zombies wandering the streets from this point on, and there will be Spec Ops zombies mixed into the zombie population.
- Police zombies will start to carry shotguns instead of handguns. [1]
Gallery[]
References[]
- ↑ Dead Rising 3 Official Game Guide