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Dead rising URANUS ZONE MidWay-G-Matron 2525


MidWay-G-Matron 2525 is an area in the Uranus Zone that features various carnival games in Dead Rising 2: Off the Record.

There are six different amusement park games to choose from, with each awarding prestige points. However, these games prove to be a poor method for earning prestige points, as the PP awards for playing these games are relatively low and the cost to play is high.[1]

Carnival games[]

Damsels in Space (pink booth)[]

Price: $500 for each tomahawk

Throw tomahawks at space aliens behind moving space women. Each alien hit earns the player 25 PP.

Hit all three aliens for a 1,000-PP environment bonus.

Damsels in Space (yellow booth)[]

Price: $500 for each tomahawk

Throw tomahawks at space aliens behind moving space women. Each alien hit earns the player 25 PP.

Hit all three aliens for a 1,000-PP environment bonus.

Space Sniper[]

Price: $500 for 20 shots

Shoot aliens in a storeroom area with a toy spitball gun. Each alien shot earns 15 PP. There is no limit how often Frank can shoot the same alien.

Hungry Martian[]

Price: $500 for each hunk of meat

Throw hunks of meat at the three one-eyed aliens. Each alien hit awards 100 PP.

Batter Up[]

Price: $500 for 20 baseballs

Hit alien saucers and moles with baseballs with a metal baseball bat. There is also a fast-moving satellite that occasionally speeds by.

Hitting the alien saucer awards 125 PP.

Meteor Football[]

Price: $500 for three toy rocket ships

Hit all targets for a 1,000-PP environment bonus.

PP bonuses[]

Map[]

MidWay-G-Matron 2525

East side (four booths):

  • Hungry Martian - One-eyed alien shooter, in yellow booth, bottom far southeast. The booth closest to Orbital Oscillation.
  • Batter Up - Alien saucer batting, in light blue booth, southeast. Just north of alien shooter booth.
  • Damsels in Space - The only pink booth.
  • Meteor Football - Space rocks game, light blue booth, southeast. Just north of alien saucer batting booth.

West side (two booths):

  • Space Sniper - The longest booth, southwest. The booth closest to the maintenance room.
  • Damsels in Space - The yellow booth closest to Galactic Glide.


Trivia[]

Capcom japanese site dead rising off the record shooting game
  • There was a Flash game that was playable on Capcom's Japanese website based on the "Space Sniper" game.
  • Although they cannot normally be picked up, all of the game pieces can be modded into the player's inventory and used as weapons (see screenshots below).
    • The following pieces are destroyed when thrown:[8]
Shooting gallery items 
Mole
Shootinggallery prop1
Shootinggallery prop2
Shootinggallery prop3
Shootinggallery prop4
Space Worm
Space Worm Target
Spacebaseball Target1
Spacebaseball Target2
Spacebaseball Target3
Spacerescueprop
Spacerescueprop 1
Spacerescueprop 2
Wormhole


Gallery[]

Game pieces[]

Video[]

Dead_rising_off_the_record_carnival_amusement_games_MidWay-G-Matron_2525

Dead rising off the record carnival amusement games MidWay-G-Matron 2525


References[]

  1. Dan Noel, Jeremy Chan, Dead Rising 2: Off the Record Official Strategy Guide, Brady Games, (2011), p. 43.
  2. items.txt:
    cPlayerWeaponItem Baseball
    {
    ...
    
    	cPrestigePointInteractionItem Sbaseball_4
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target1"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1250"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_5
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target2"
    		InteractionPrestigePoints = "25"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "125"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_6
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target3"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1000"
    	}
    
    ...
    cPlayerWeaponItem Sbaseball
    
    ...
    
    	cPrestigePointInteractionItem Sbaseball_3
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target3"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1000"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_2
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target2"
    		InteractionPrestigePoints = "25"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "125"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_1
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target1"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1250"
    	}
    
  3. cPlayerWeaponItem HunkOfMeat
    ...
    
    	cPrestigePointInteractionItem MeatPPReward
    	{
    		AudioEventConditionValue = "4"
    		DynamicPropName = "SpaceWorm_Target"
    		InteractionPrestigePoints = "25"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "100"
    		PlayInteractionAnimation = "true"
    	}
    
    ...
    cPlayerWeaponItem GreenHunkOfMeat
    
    
    ...
    
    	cPrestigePointInteractionItem MeatPPReward1
    	{
    		AudioEventConditionValue = "4"
    		DynamicPropName = "SpaceWorm_Target"
    		InteractionPrestigePoints = "25"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "100"
    		PlayInteractionAnimation = "true"
    	}
    
  4. cPlayerWeaponItem Tomahawk
    ...
    	cPrestigePointInteractionItem NoveltyChipReward
    	{
    		AudioEventConditionValue = "2"
    		DynamicPropName = "Spacerescueprop"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionPrestigePoints = "115"
    		InteractionType = "0"
    		MaxNumberOfInteractions = "3"
    		MinInteractionPrestigePoints = "25"
    		TimesToGivePP = "3"
    	}
    
    ...
    
    	cPrestigePointInteractionItem CopyGameReward
    	{
    		AudioEventConditionValue = "6"
    		DynamicPropName = "Spacerescueprop_2"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionPrestigePoints = "115"
    		InteractionType = "0"
    		MaxNumberOfInteractions = "3"
    		MinInteractionPrestigePoints = "25"
    		TimesToGivePP = "3"
    	}
    
  5. cPlayerWeaponItem SpitballGun_ball
    ...
    
    	cPrestigePointInteractionItem CardboardCutoutPPReward
    	{
    		AudioEventConditionValue = "5"
    		DynamicPropName = "Shootinggallery_prop2"
    		InteractionPrestigePoints = "15"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "15"
    	}
    
    	cPrestigePointInteractionItem CardboardCutoutPPReward1
    	{
    		AudioEventConditionValue = "5"
    		DynamicPropName = "Shootinggallery_prop1"
    		InteractionPrestigePoints = "15"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "15"
    	}
    
    	cPrestigePointInteractionItem CardboardCutoutPPReward2
    	{
    		AudioEventConditionValue = "5"
    		DynamicPropName = "Shootinggallery_prop3"
    		InteractionPrestigePoints = "15"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "15"
    	}
    
  6. cPlayerWeaponItem ToyRocketShip
    ...
    	cPrestigePointInteractionItem PPInteract1
    	{
    		AudioEventConditionValue = "1"
    		DynamicPropName = "Wormhole"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionType = "0"
    		MaxInteractionPrestigePoints = "45"
    		MaxNumberOfInteractions = "3"
    		MinInteractionPrestigePoints = "45"
    		TimesToGivePP = "3"
    	}
    
  7. cPlayerWeaponItem Baseball
    
    ...
    
    	cPrestigePointInteractionItem Sbaseball_4
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target1"
    		EnvironmentalPPBonus = "1000"
    		EnvironmentalPPFreq = "3"
    		FinalPrestigePointBonus = "1000"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1250"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_5
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target2"
    		InteractionPrestigePoints = "25"
    		InteractionType = "0"
    		MinInteractionPrestigePoints = "125"
    	}
    
    	cPrestigePointInteractionItem Sbaseball_6
    	{
    		AudioEventConditionValue = "3"
    		DynamicPropName = "Spacebaseball_Target3"
    		InteractionPrestigePoints = "25"
    		InteractionType = "1"
    		MinInteractionPrestigePoints = "1000"
    	}
    
  8. In items.txt, the items have DestroyOnThrownImpact = "true". See Mod:List of items.
v · e · d
Plazas, Hotels, & Casinos
Fortune City - Americana Casino - Atlantica Casino - Food Court - Fortune City Arena - Fortune City Hotel - Fortune Park - Palisades Mall - Platinum Strip - Royal Flush Plaza - Silver Strip - Slot Ranch Casino - South Plaza - Yucatan Casino
Stores
Albert's Apparel - The American Historium - Antoine's - Army Surplus Gift Store - Astonishing Illusions - Bagged! - Baron Von Brathaus - Barrel of Goods - Beach Body Swim House - Bennie Jack's BBQ Shack - Brand New U - Cash Gordon's Casino - Casual Gals - Charms of Desire - Cheesecake Mania - The Chieftain's Hut - Children's Castle - Chocolate Confession - Chris' Fine Foods - The Cleroux Collection - Cucina Donnacci - The Dark Bean - Dining at Davey's - Earmark Leather - Entertainment Isle - Estelle's Fine-lady Cosmetics - Eternal Timepieces - Everything Diamond - FairMoans - Finders Peepers - Flexin' - For Your Leisure - From Fortune With Love - Hamburger Fiefdom - Hat Racks - High-Noon Shooting Range - Hostile Zone - Hot Excitorama - Hungry Joe's Pizzeria - In the Closet - Juggz Bar & Grill - Just in Time Payday Loans - Kathy's Space - Kids' Choice Clothing - Kicks for Her - KokoNutz Sports Town - Leigh's Fine Liquor - Lombardi's - Luaii Wauwii - The Man's Sport - Marriage Makers - Modern Businessman - Moe's Maginations - Ned's Knicknackery - One Little Duck Bingo - Paradise Platinum Screens - The Peep Hole - Players - Pub O' Gold - Que's Hats - Ragazines - Robsaka Digital - Robsaka Mobile - Rockets Red Glare - Rojo Diablo Mexican Restaurant - Roy's Mart - Rush Wireless - Severed Ties - Shamrock Casino - Shanks - Shoal Nightclub - The Shoehorn - Shots & Awe - Sipparellos - Small Fry Duds - Souvenir Kiosk - Space - Speedy Expresso - SporTrance - Stan's Large Print Books and Magazines - Sturdy Package - Stylin' Toddlers - Swept Away - Terror Togs - Three Club Monte - Tinkerbox - Trendy Cindy - Tunemakers - Ultimate Playhouse - Under the Sea Travels - Universe of Optics - The Venus Touch - Wallington's - Wave of Style - Wild West Grill House - Wily Travels - Ye Olde Toybox - Yesterday, Today & Tomorrow
Other
Fortune City Emergency Shelter - Maintenance Rooms - Pawnshops - Restrooms - Tape It or Die Set - Underground
Off the Record Exclusive Locations
Fortune City Bank - Uranus Zone (Jump Space 7 - Galactic Experience - Galactic Glide - MidWay-G-Matron 2525 - Molemen from Uranus - Orbital Oscillation - UFO Crash)
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