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As Frank levels up in Dead Rising, he acquires new skills and moves. Below is a list of all 24 moves available to Frank.

Leveling[]

Life

The player's current level is displayed underneath the health bar.

Leveling is a system by which the player can increase Frank's talents and attributes. The player can level up by accumulating prestige points throughout the game, either by killing a certain amount of zombies, taking pictures (especially Photo Ops), or through other in-game activities. Leveling affects Health, Inventory, Throw, Skills, Speed, and Attack. Achieving level 50 grants the player the Level Max achievement.

Skills[]

As Frank advances in levels, he learns new skills. The skills acquired as Frank levels up vary for each player. For instance, one player may unlock an extra health block and Jump Kick by level 3, while another may gain an additional inventory slot and Zombie Ride instead. There is a degree of randomization involved and, with the exception of Zombie Walk, there is no set level for any skill.

List of moves[]

Image Name Level(s) available Damage Game description PP bonus
Punch 1 25 No game description.

Press X button/Square button to punch.

Kick 1 75 No game description.

Hold X button/Square button to kick.

Spit 1 0 No game description.

Hold down Right trigger/R2 to go into aim mode and press X button/Square button to spit.

Jump kick
Jump Kick 2–5 125 This skill allows you to kick during jumps. It is useful in clearing a path through crowds of zombies.

Press X button/Square button in mid-jump.

Zombie ride
Zombie Ride 2–5 0 This skill allows you to climb on unsuspecting zombies. You can even walk along the top of zombie crowds.

Press A button/Cross button while pushing Left thumbstick/L3 toward nearby standing zombies.

Called "Zombie Hop" in Off the Record.

Flying dodge
Flying Dodge 6–10 0 Ultimate Evasion Skill.

Push and tap Left thumbstick/L3 in the same direction twice in rapid succession to throw yourself in that direction.

You are invincible at the beginning of this move, but the end will leave you open for a moment.

Kick back
Kick Back 6–10 0 Skill used for evading zombies.

When grabbed by a zombie, repeatedly push Left thumbstick/L3 in the direction Frank is facing to deliver a kick to the attacker.

Football tackle
Football Tackle 11–15 125 Make use of Frank's burly physique with this fierce tackle skill.

Press A button/Cross button while clicking Left thumbstick/L3 to tackle, press X button/Square button when your tackle makes contact with a zombie to chain together additional tackles.

30
Power push
Power Push 11–15 0 Avoid Zombie attacks with this skill.

When grabbed by a zombie, repeatedly push Left thumbstick/L3 to the right or the left to repel the attacker and escape danger.

Judo throw
Judo Throw 16–20 Max (zombies) This powerful skill calls on the art of Judo and takes out a zombie with style.

When grabbed by a zombie, push Left thumbstick/L3 away from the attacker repeatedly to toss them over your shoulder.

100
Double lariat
Double Lariat 16–20 250 Utilize Frank's upper body strength by extending both arms and spinning in place rapidly to knock down surrounding enemies with this skill. Frank will lose his grip on any equipped weapon or item as the Double Lariat is finishing, so it's best to have your hands empty while performing it.

Press X button/Square button while clicking Left thumbstick/L3.

50
Lift up
Lift Up 21–25 100 (survivors)

Max (zombies and special forces)

Lift a zombie and give them a toss with this skill.

While facing a zombie, simultaneously press X button/Square button and A button/Cross button without pushing Left thumbstick/L3. Then, press X button/Square button again to throw the zombie forward.

70
Roundhouse kick
Roundhouse Kick 21–25 312 Unleashes a powerful kick just as you land.

Press X button/Square button at the exact moment Frank contacts the ground following a jump or drop from a higher plane.

Called "Roundhouse" in Off the Record.

10
Knee drop
Knee Drop 26–30 200 Make zombies eat dirt by bringing your knee crashing down on them with incredible force.

During a jump, press X button/Square button while pushing Left thumbstick/L3 downward.

Frank can also use this skill to fall without damage.

10
Suplex
Suplex 26–30 100 (survivors)

Max (zombies and special forces)

Grab your opponent and send them flying.

Facing a standing enemy's back, simultaneously press X button/Square button and A button/Cross button without pushing Left thumbstick/L3.

100
Hammer throw
Hammer Throw 31–35 100 (survivors)

Max (zombies and special forces)

This skill allows you to grab a zombie and give them a good shove.

Press X button/Square button and A button/Cross button simultaneously while standing at a zombie's side.

Choose a direction to push with Left thumbstick/L3 and shove using X button/Square button.

100
Wall kick
Wall Kick 31–35 375 Use your momentum from kicking off a wall to deliver a punishing kick to zombies with this skill.

Press X button/Square button while pushing Left thumbstick/L3 in the opposite direction of the wall at the moment you make contact with it.

Frank can also use this skill to fall without damage.

Giant swing
Giant Swing 36–40 100 Grab a zombie by its rotten ankles and take it for a spin with this over the top skill.

Stand near a fallen zombie's feet and press X button/Square button and A button/Cross button simultaneously.

100
Face crusher
Face Crusher 36–40 100 (survivors)

Max (zombies and special forces)

This skill allows you to grab a zombie by the scruff of the neck and smash its face into the ground.

Press X button/Square button and A button/Cross button simultaneously while pushing Left thumbstick/L3 toward a zombie from behind.

300
Neck twist
Neck Twist 36–40 Max (zombies) This skill allows you to grab a zombie's head and give it a brutal twist.

Stand near the head of a fallen zombie and press X button/Square button and A button/Cross button simultaneously.

100
Disembowel
Disembowel 41–45 100 (survivors)

Max (zombies and special forces)

This skill allows you to quickly thrust a hand inside a zombie's body and yank out their putrid organs.

Push Left thumbstick/L3 toward a zombie from the front while simultaneously pressing X button/Square button and A button/Cross button. The Disembowel skill is particularly powerful against Special Forces troops and can instantly kill.

300
Karate chop
Karate Chop 41–45 50 A properly trained fist is more powerful than any blade. This incredible skill demonstrates the ancient art of karate at its most brutal.

Press X button/Square button to unleash the attack on zombies behind Frank.

Dead rising somersalt kick
Somersault Kick 41–45 300

200 (survivors)

This skill allows you to unleash a kick so powerful that it can decapitate a zombie in one hit.

Press A button/Cross button to jump, then immediately press X button/Square button.

10
Zombie Walk 50 0 Only those who have observed and mastered the art of zombie movement can utilize this skill. Blend in with the crowd with the ultimate deception and keep their attacks at bay. Frank will initially Kick if on the ground, or will do nothing, Jump Kick, Roundhouse, Knee Drop, Wall Kick, or Flying Dodge if in the air. After a while, Frank will slouch over, make a heavy breathing noise, and will imitate a zombie and its behavior.

Barehanded, continuously hold X button/Square button.

Trivia[]

Dead rising lift up

The "Lift Up" skill in action

  • Using the Giant Swing move for too long leaves Frank dizzy.
  • A zombie walk is an actual event, where people dress up as zombies and walk into the streets, sometimes for charity. Many movies feature characters doing similar zombie walks.
  • Performing a Knee Drop when jumping from a high place helps Frank avoid taking damage.
  • During the Wall Kick animation, the player can slightly influence Frank's trajectory. Also, performing the Wall Kick from a high point allows Frank to avoid damage.
  • Most skills can also be used against survivors, cultists, and special forces soldiers.
  • The Somersault Kick is a signature move used by Guile in Capcom's Street Fighter series of video games, whereas the Double Lariat is an attack used by Zangief.
  • There are three different walking animations for the Zombie Walk, each with predefined speeds and appearances.

Gallery[]

v · e · d
Dead Rising
Weapons - Locations - Characters
Game Modes
72 Hour Mode - Overtime Mode - ∞ Mode - Odd Jobs - Second Amendment
Cases
Case 1-1 - Case 1-2 - Case 1-3 - Case 1-4 - Case 2-1 - Case 2-2 - Case 2-3 - Case 3-1 - Case 4-1 - Case 4-2 - Case 5-1 - Case 5-2 - Case 6-1 - Case 7-1 - Case 7-2 - Case 8-1 - Case 8-2 - Case 8-3 - Case 8-4 - The Facts
Scoops
Above the Law - Antique Lover - Barricade Pair - Cheryl's Request - The Cult - Cut From the Same Cloth - The Coward - Dressed for Action - The Drunkard - Floyd the Sommelier - The Gun Shop - Gun Shop Standoff - Hanging by a Thread - The Hatchet Man - Japanese Tourists - Kindell's Betrayal - Long Haired Punk - Lovers - Love Lasts a Lifetime - Man in a Bind - Mark of the Sniper - A Mother's Lament - Out of Control - Paul's Present - Photo Challenge - Photographer's Pride - Prisoners - Restaurant Man - Ronald's Appetite - Shadow of the North Plaza - A Sick Man - Simone the Gunslinger - A Strange Group - Twin Sisters - A Woman in Despair - The Woman Left Behind - The Woman Who Didn't Make It
Gameplay
Achievements - Notebook - Prestige Points - Photography - Photo Ops - Skills - Transceiver - Waypoint
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