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- "Yo, looks like a guy got himself coitus interuptus-ed over at Annie's XXX in Almuda"
- —Jamie Flynt
Play Time is a side mission and psychopath battle in Dead Rising 3.
Nick will receive a call from Jamie Flynt about a man inside of Annie's Old Fashioned XXX Supply in South Almuda This mission becomes available after the start of Chapter 4.
Summary[]
Upon investigation, Nick finds two hostages Julia and Eric. Nick accidently trips over a wire. On the platform above, Dylan Fuentes sees him and asks Nick to "lick his lollipop" and do "a little pole-dancing" for him. When Nick refuses to do either, Dylan says that he won't let the hostages go unless Nick is "a little more obedient" and blasts his Lust Cannon up in the air. Dylan says that he can be more "co-operative" once Nick listens to him. Nick tries to tell him to calm down, but Dylan only laughs. To rescue the hostages, Nick must defeat Dylan.
After Nick defeats him, Dylan giggles, says that Nick "gave him blue balls," and faints. His Lust Cannon squirts out gas, resembling ejaculation. Nick looks away in disgust as Dylan finally dies, a broad smile on his face.
Completing Play Time and defeating Dylan will unlock the Lusty achievement.
Mission Dialogue[]
Meeting with Dylan - the lusty psychopath |
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Annie's Old Fashioned XXX Supply
(Eric tries to say something)
(Suddenly Nick trips over a wire and Dylan starts laughing)
(Dylan goes down on the pole)
(Dylan blasts his Lust Cannon up in the air)
(After the battle)
(Dylan faints and his Lust Cannon squirts out gas, resembling ejaculation. Nick looks away in disgust as Dylan finally dies, a broad smile on his face) |
Battle Style[]
- Main article: Dylan Fuentes
Trivia[]
- Play Time cannot be accessed with more than one survivor. When with two survivors or more, Dylan will not allow Nick to enter the back of Annie's XXX Supply. He will say things like how he only wants him and not his company, he doesn't do groups and for Nick to come back on his own.
- Jorge is the only exception to this rule, but this is due to an oversight: the game only check's Nick's Posse, and Jorge's mission activates at about the same time in the chapter. Although Jorge can follow Nick, he hasn't yet formally joined his Posse as a full member. Consequently, Nick appears to be "alone" during this time.
- Dick is also an exception, although this is strictly for Co-Op gameplay purposes.
- Dylan will not allow Nick to enter the room if the player uses survivor command to instruct his posse members to wait elsewhere before entry however due to rules, the player will had to be send them back to safe zones before the battle.