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(clean up, typos fixed: Yucatan → Yucatán (4))
Tag: apiedit
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==Attacks==
 
==Attacks==
 
{|width= 60%
 
{|width= 60%
|[[file:dead rising {{lc:Indoor Garbage Can}} main.png|130px|right]]
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|[[File:dead rising {{lc:Indoor Garbage Can}} main.png|130px|right]]
 
*'''Main:''' Tap {{x|s}} to swing.
 
*'''Main:''' Tap {{x|s}} to swing.
   
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{{-}}
 
{{-}}
[[file:dead rising {{lc:Indoor Garbage Can}} combo.png|130px|right]]
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[[File:dead rising {{lc:Indoor Garbage Can}} combo.png|130px|right]]
 
*'''Combo:''' During the main attack, tap {{x|s}} to swing again.
 
*'''Combo:''' During the main attack, tap {{x|s}} to swing again.
   
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{{-}}
 
{{-}}
[[file:dead rising {{lc:Indoor Garbage Can}} combo 2.png|130px|right]]
+
[[File:dead rising {{lc:Indoor Garbage Can}} combo 2.png|130px|right]]
 
*'''Combo 2:''' During the first combo attack, tap {{x|s}} to swing again.
 
*'''Combo 2:''' During the first combo attack, tap {{x|s}} to swing again.
 
|}
 
|}
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#Yucatan Casino VIP Room
 
#Yucatan Casino VIP Room
 
#Yucatan Casino - Shoal Nightclub (Y102)
 
#Yucatan Casino - Shoal Nightclub (Y102)
{{Template:Spawned}}
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{{Spawned}}
 
==Trivia==
 
==Trivia==
*The item is destroyed when thrown. <ref>In [[items.txt]], this item has the line DestroyOnThrownImpact= "true". see [[Mod:List_of_items#Item_breaks_on_contact_when_thrown|Mod:List of items]].</ref>
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*The item is destroyed when thrown. <ref>In [[items.txt]], this item has the line DestroyOnThrownImpact= "true". see [[Mod:List of items#Item breaks on contact when thrown|Mod:List of items]].</ref>
 
*Oddly, The ash and cigarette buns cannot in the top of this garbage can can never move, no matter what position the garbage can is in.
 
*Oddly, The ash and cigarette buns cannot in the top of this garbage can can never move, no matter what position the garbage can is in.
 
*[[File:Dead_rising_garbage_cans_items_txt_names.png|thumb|203px]]In the PC game file [http://deadrising.wikia.com/wiki/Items.txt items.txt] the garbage cans have the following names:
 
*[[File:Dead_rising_garbage_cans_items_txt_names.png|thumb|203px]]In the PC game file [http://deadrising.wikia.com/wiki/Items.txt items.txt] the garbage cans have the following names:
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**[http://deadrising.wikia.com/wiki/Garbage_Can_(Dead_Rising_2) Garbage Can] (GarbageCan_1)
 
**[http://deadrising.wikia.com/wiki/Garbage_Can_(Dead_Rising_2) Garbage Can] (GarbageCan_1)
 
**[http://deadrising.wikia.com/wiki/Plastic_Bin Plastic Bin] (PlasticBin)
 
**[http://deadrising.wikia.com/wiki/Plastic_Bin Plastic Bin] (PlasticBin)
{{Template:Animate
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{{Animate
 
|collapse = yes
 
|collapse = yes
 
|a = male_attack_lgbox_3_to_7_b
 
|a = male_attack_lgbox_3_to_7_b

Revision as of 16:46, 13 December 2016

 Dead Rising 2 Dead Rising 3 



The Indoor Garbage Can is a weapon found in Dead Rising 2 and Dead Rising 2: Off the Record. It is a garbage can for temporarily storing refuse and waste.

When thrown, it can drop numerous objects, such as drinks and food items. It is surprisingly, noticeably effective on gas zombies.

Attacks

Dead rising indoor garbage can main
  • Main: Tap X button/Square button to swing.



Dead rising indoor garbage can combo
  • Combo: During the main attack, tap X button/Square button to swing again.



Dead rising indoor garbage can combo 2
  • Combo 2: During the first combo attack, tap X button/Square button to swing again.

Locations

Dead Rising 2

  1. Americana Casino Main Floor
  2. Americana Casino Security Office
  3. Atlantica Casino Main Floor
  4. Atlantica Casino Poker Room
  5. Fortune City Arena Green Rooms
  6. Fortune City Arena Security Area
  7. Fortune City Hotel Lobby
  8. Fortune City Hotel Rooftop
  9. Palisades Mall First Floor Main Area
  10. Palisades Mall Second Floor Main Area
  11. Platinum Strip Main Area
  12. Royal Flush Plaza First Floor Main Area
  13. Royal Flush Plaza - Roy's Mart (R109)
  14. Silver Strip Maintenance Hall
  15. Silver Strip - Shamrock Casino (N106)
  16. Silver Strip - Swept Away (N101)
  17. Slot Ranch Casino Main Floor
  18. Yucatan Casino Main Entry Area
  19. Yucatan Casino Restroom Area
  20. Yucatan Casino VIP Room
  21. Yucatan Casino - Shoal Nightclub (Y102)

Item which appears when a weapon is broken

All of the items which can appear when a weapon is broken are found in the spreadsheet data/datafile.big/breakable.csv.

The item which appears when the Indoor Garbage Can (Dead Rising 2) is broken depends on what number the item is assigned when placed in the area files.[1][2]

The numbers appear to be off by one. For example, the 31 large planters is 55, yet these planters spawn scissors and handguns, which is listed as 56 and is called LD_LargePlanter.

Item which appears when weapon is broken 
Column header Number Items Location
N/A 0

None[3]

Default for garbage bag and three items thrown from train in Case 2-2[4][5]

color: black;

Garbage_Bag 1
  1. Spoiled Hamburger
  2. Snack
  3. Hamburger
Default for five garbage cans and cardboard box[6]
Vodka_Default 2
  1. Vodka
  1. Cardboard Box (x3)
  1. Dolly (x1)
2x4 3
  1. 2" x 4"
Default for pallet and bench
  1. Snack (x1)
Newspaper_default 4
  1. Newspaper
Default for newspaper box
RESERVED_WPNTEAM 5 to 49 None Empty
RESERVED_WPNTEAM 50
  • tkot battle: 14
BOSSBATTLE_TKOT 51
  1. Snack
  2. Orange Juice
  3. Spot Light
  4. Paint Can
  5. Crowbar
  6. Dynamite
Not used
RESERVED_BOSSTEAM 52 Not used
LD_ProMilitaryCrate 53
  1. Handgun
  2. Handgun
  3. Bowie Knife
  4. Bowie Knife
"Pro" may stand for prologue (Case Zero)

Not used

LD_ProBox 54
  1. Snack
  2. Handgun
  3. Donkey Lamp
  4. Box of Nails
Not used
LD_ProGarbage 55
  1. Spoiled Hot Dog
  2. Spoiled Hamburger
  3. Large Soda
  4. Handgun
"Pro" may stand for prologue (Case Zero)

31 Large Planters

LD_LargePlanter 56
  1. Hunk of Meat
  2. Hunk of Meat
  3. Handgun
  4. Bowie Knife
  5. Scissors
  6. Scissors

Atlantica Casino:

  1. Treasure Chest (x27)

Rooftop Safehouse:

  1. Garbage Bag (x1)
LD_TreasureChest 57
  1. OneHundredDollars
  2. OneHundredDollars
  3. OneHundredDollars
  4. OneHundredDollars
  5. Box of Nails
  6. Box of Nails
  7. Bowie Knife
  8. Gems

Default for Military Case.

Atlantica Casino

  1. Suitcase (x1)

Laboratory:

  1. Military Case (x23)

Palisades Mall:

  1. Cardboard Box (x2)
LD_MilitaryCrate 58
  1. Grenade
  2. Handgun
  3. Handgun
  4. Bowie Knife
  5. Bowie Knife
  6. MercAssaultRifle
  1. Cardboard Box (x1)
LD_Attractor 59
  1. RomanCandle
  2. FireCrackers
  1. Suitcase (x1)
  2. Handbag (x1)
  1. Small Suitcase (x2)
  2. Handbag (x1)
  1. Shopping Boxes (x1)
LD_Jewellery 60
  1. Gems
  2. Brick
  3. BagofMarbles
  4. HandBag

Americana Casino:

  1. Cardboard Box (x3)
  1. Cardboard Box (x3)
  • Laboratory:
  1. Cardboard Box (x9)
  • Rooftop Atlantica:
  1. Garbage Bag (x1)
  2. Cardboard Box (x3)
  • Rooftop Royal:
  1. Cardboard Box (x4)
  • Rooftop Safehouse:
  1. Cardboard Box (x6)
  1. Cardboard Box (x6)
  1. Cardboard Box (x2)
LD_MachineRoomBox 61
  1. Box of Nails
  2. Box of Nails
  3. SawBlade
  4. SawBlade
  1. Garbage Bag (x2)
  1. Garbage Bag (x3)
LD_Garbage Bag 62
  1. Snack
  2. Spoiled Hot Dog
  3. Spray Paint
  4. Box of Nails

Americana Casino:

  1. GarbageCan_4 (x4)
  2. GarbageCan_2 (x2)

Arena (backstage):

  1. GarbageCan_1 (x8)
  2. PlasticBin (x3)

Atlantica Casino:

  1. GarbageCan_2 (x3)
LD_GarbageCan 63
  1. Snack
  2. Spoiled Hamburger
  3. Large Soda
  4. Handgun
  1. Cardboard Box
  2. Shopping Boxes
  1. Cardboard Box (x4)
LD_ToyBox 64
  1. WackyHammer
  2. BeachBall
  3. WaterGun
  4. Donkey Lamp
  1. Cardboard Box (x22)
LD_SouthPlazaHardware 65
  1. SawBlade
  2. Box of Nails
  3. MotorOil
  4. PowerDrill
  5. Crowbar
  6. Spray Paint

Americana Casino

  1. Small Suitcase (x2)

Atlantica Casino

  1. Small Suitcase (x4)
  2. Suitcase (x2)

Food Barn (Slot Ranch Casino and Food Court):

  1. Small Suitcase (x1)

Fortune Exterior (Fortune Park, Platinum Strip, Silver Strip):

  1. Small Suitcase (x1)
  2. Suitcase (x4)
  1. Small Suitcase (x3)
LD_Suitcases 66
  1. FireCrackers
  2. Gems
  3. Scissors
  4. Shampoo
  5. MusicDiscs
  1. Cardboard Box (x6)
LD_SportBox 67
  1. BowlingBall
  2. Dumbbell
  3. SoccerBall
  4. GolfClub
LD_ClothingBox 68
  1. SmallSuitcase
  2. HandBag
  3. Hanger
  4. Scissors
LD_LoadingBayBox 69
  1. Box of Nails
  2. MotorOil
  3. Snack
LD_Handbag 70
  1. BobsToy
  2. OneHundredDollars
  3. OneHundredDollars
  4. Handgun
LD_DeviantSuitcase 71
  1. BobsToy
LD_FoodCourtBox 72
  1. ServingTray
  2. Ketchup
  3. Mustard
  4. Mayonnaise
LD_Kitchen 73
  1. ChefKnife
  2. MeatCleaver
  3. Plates
  4. CookingOil
  5. CookingOil
LD_GiftshopBox 74
  1. Snack
  2. PlayingCards
  3. Brick
  4. Donkey Lamp
LD_WaterGun 75
  1. WaterGun
LD_GarbageBodyBag 76
  1. Hunk of Meat
  2. Hunk of Meat
  3. Hunk of Meat
  4. Mayonnaise
LD_CasinoBox 77
  1. Beer
  2. CasinoChips
  3. FireCrackers
  4. PlayingCards
  5. CroupierStick

missions.txt only in Rock Heroes

  1. CardboardBox
  2. Pizza
  3. Vodka
LD_CommonBox 78
  1. Brick
  2. Snack
  3. Handgun
  4. HandBag
  5. ChefKnife
  6. Spray Paint
LD_SpoiledFoodBag1 79
  1. SpoiledBacon
  2. SpoiledBBQChicken
  3. Spoiled Hamburger
  4. Spoiled Hot Dog
  5. SpoiledBBQRibs
LD_SpoiledFoodBag2 80
  1. SpoiledSteak
  2. SpoiledSushi
  3. SpoiledLobster
  4. SpoiledFish
  • boss_battle_train only
LD_TrainBox 81
  1. OrangeJuice
  2. Handgun
  3. Box of Nails
  4. OrangeJuice
  5. OrangeJuice
Not used

Trivia



Weapon Animations
Animation name Animation shared with
male_attack_lgbox_3_to_7_b
  1. Ad Board
  2. Dolly
  3. Electric Chair
  4. Garbage Can
  5. Giant Stuffed Bull
  6. Gumball Machine
  7. Indoor Garbage Can
  8. Lawnmower
  9. Liberty Torch
  10. Mailbox
  11. Military Case
  12. Newspaper Box
  13. Pallet
  14. Plywood
  15. Robot Bear
  16. Rotating Display
  17. Shopping Valuables
  18. Square Sign
  19. Stone Statue
  20. Tiki Mask
  21. Treasure Chest
  22. Utility Cart
  23. Water Cooler
  24. Wheel Barrow
  25. Wheelchair
male_attack_lgbox_7_to_3_a
  1. Giant Stuffed Bull
  2. Gumball Machine
  3. Stone Statue
  4. Shopping Valuables
  5. Liberty Torch
  6. Military Case
  7. Newspaper Box
  8. Plywood
  9. Large Planter
  10. Rotating Display
  11. Square Sign
  12. Treasure Chest
  13. Water Cooler
  14. Garbage Can
  15. Indoor Garbage Can
male_attack_lgbox_8_to_4_a
  1. Ad Board
  2. Metal Garbage Can
  3. Robot Bear
  4. Giant Stuffed Elephant
  5. Giant Stuffed Rabbit
  6. Novelty Liquor Bottle
  7. Plastic Bin
  8. Large Potted Plant
  9. Train Throw Bin
  10. Large Barrel
  11. Gas Barrel
  12. Generator
  13. Stone Statue
  14. Mailbox
  15. Rotating Display
  16. Water Cooler
  17. Garbage Can
  18. Indoor Garbage Can

Gallery

References

  1. All of these items which can appear when a weapon is broken are found in the spreadsheet data/datafile.big/breakable.csv. When the game designers placed an item, they usually added a SpawnPropFromCategory line to that item with a number. This number corresponds to a column in data/datafile.big/breakable.csv. For example:

    cItemPlacement Garbage
    {
    ItemName= "GarbageCan_4"
    Location= "-357.314,-5.228,-56.598"
    Rotation= "-0.001,-0.316,0.000,0.949"
    SpawnPropFromCategory= "62"
    }


    From #62 here, which is from data/datafile.big/breakable.csv you can see that the broken GarbageCan_4 will create either:

    1. Snack
    2. Spoiled Hot Dog
    3. Spray Paint
    4. Box of Nails
  2. Ten weapons have a positive default number in items.txt listed under SpawnPropFromCategoryByDefault. This means that when one of these 10 weapons are placed in an area with no SpawnPropFromCategory line, items will still appear when the weapon is broken. Both the handbag and the treasure chest do not have a default number, so when these items are placed with no SpawnPropFromCategory line, no item will appear when the handbag and treasure chest is broken.
  3. Since there is no column 0 in data/datafile.big/breakable.csv, these items by default do not spawn anything.
  4. TrainThrowGarbageCan, TrainThrowGarbage Bag, and TrainThrowBin.
  5. Confusingly, the 1 default category is called Garbage_Bag, even though the default category for garbage bags is 0.
  6. GarbageCan_1, GarbageCan_2, GarbageCan_3, GarbageCan_4, CardboardBox, PlasticBin
  7. In items.txt, this item has the line DestroyOnThrownImpact= "true". see Mod:List of items.