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(→‎Trivia: The achievements 5 Day Survivor and 7 Day Survivor require 10 hours and 14 hours of real time, respectively.)
(→‎Tactics: about raw foods)
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Frank's survival time can be prolonged by utilizing several tactics. They vary from increasing the healing ability of food items that Frank can acquire, and by reducing damage he takes from [[zombies]] and hostile survivors.
 
Frank's survival time can be prolonged by utilizing several tactics. They vary from increasing the healing ability of food items that Frank can acquire, and by reducing damage he takes from [[zombies]] and hostile survivors.
   
Raw foods such as [[raw meat]] should be cooked in stoves to prevent them from turning [[spoiled meat|spoiled]], and frozen foods such as [[frozen vegetables]] should be eaten before they [[thawed vegetables|melt]].
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Raw foods such as [[raw meat]] should be cooked in stoves to increase their healing ability and prevent them from turning [[spoiled meat|spoiled]], and frozen foods such as [[frozen vegetables]] should be eaten before they [[thawed vegetables|thaw]].
   
 
There are three books that can increase the health restored by food items: [[Health Books|Health 1, Health 2]] and [[Survival]]. When all three books are kept in the inventory, food items can heal up to three times the health blocks they would normally restore.
 
There are three books that can increase the health restored by food items: [[Health Books|Health 1, Health 2]] and [[Survival]]. When all three books are kept in the inventory, food items can heal up to three times the health blocks they would normally restore.

Revision as of 20:58, 3 July 2011

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∞ Mode, commonly referred to as Infinite Mode or Infinity Mode, is a game mode in Dead Rising that can be unlocked by completing Overtime Mode and achieving the True Ending. It is virtually a sandbox mode where the challenge is to keep Frank alive for as long as he can. It is the only game mode where the achievements 5 Day Survivor and 7 Day Survivor can be earned.

Description

Frank's health will decrease steadily by one health block every one minute and forty seconds, i.e. 100 seconds. The PP bar is replaced by a countdown meter that indicates the remaining time before a health block is depleted. When all health blocks are depleted, whether by degeneration or by other sources of damage, Frank will die and the time survived will be recorded.

To help Frank prolong his survival time, food can be found in various locations in the Willamette Parkview Mall. However, any food item that has been taken from its original place will not respawn after Frank leaves and re-enters the area. In addition, areas with food that spawn infinitely are disabled. Thusly, Frank can only survive for a limited amount of time before he runs out of food.

There are several other limitations of ∞ Mode: progress cannot be saved until the game ends after Frank dies, and Frank's camera and watch have been disabled.

Survivors and Psychopaths

Nearly all survivors and psychopaths appearing in 72 Hour Mode can be found in ∞ Mode. They will appear in different locations and times within the first eight days of the game. All survivors and psychopaths are hostile and will attack Frank with their weapons. Upon being killed by Frank, they will drop a cardboard box that opens to give several weapons and food items; however, if they are killed by damage dealt by themselves or an external source such as the zombies, they will not drop the cardboard box. While the psychopaths are equipped with their signature weapons and attacks, the survivors are armed differently.

For information on spawn times and locations for all survivors and psychopaths appearing in Infinity Mode, see Infinity Mode/Survivor Locations.

Tactics

Frank's survival time can be prolonged by utilizing several tactics. They vary from increasing the healing ability of food items that Frank can acquire, and by reducing damage he takes from zombies and hostile survivors.

Raw foods such as raw meat should be cooked in stoves to increase their healing ability and prevent them from turning spoiled, and frozen foods such as frozen vegetables should be eaten before they thaw.

There are three books that can increase the health restored by food items: Health 1, Health 2 and Survival. When all three books are kept in the inventory, food items can heal up to three times the health blocks they would normally restore.

Certain areas in the game are inaccessible by zombies, and by remaining in such locations, Frank can avoid unnecessary damage by being swiped or grabbed by zombies.

Rationing can be carried out to ensure that each food item eaten will restore the maximum amount of potential health gain. All food items in the area should be eaten or stored in Frank's inventory before leaving the area to prevent wastage of scavenged food.

It is generally a good idea to have the Real Mega Buster equipped to quickly eliminate other survivors. The Mega Buster can be unlocked by completing the Zombie Genocider achievement (killing 53,594 zombies in one playthrough).

Whatever you do, DO NOT ENTER OR EXIT the FOOD COURT from 4:05:00 to 4:23:59 or else the game will FREEZE on the loading screen.

For information on spawn times and locations for locations inaccessible by zombies in Infinity Mode, see Infinity Mode/Safe Spots.

Trivia

  • If the time was equivalent to the real world's, damage would happen every 1200 seconds or every 20 minutes; of course, this is certainly not consistent with reality, as deterioration would happen much later from lack of food.
  • The achievements 5 Day Survivor and 7 Day Survivor require 10 hours and 14 hours of real time, respectively.
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Dead Rising
Weapons - Locations - Characters
Game Modes
72 Hour Mode - Overtime Mode - ∞ Mode - Odd Jobs - Second Amendment
Cases
Case 1-1 - Case 1-2 - Case 1-3 - Case 1-4 - Case 2-1 - Case 2-2 - Case 2-3 - Case 3-1 - Case 4-1 - Case 4-2 - Case 5-1 - Case 5-2 - Case 6-1 - Case 7-1 - Case 7-2 - Case 8-1 - Case 8-2 - Case 8-3 - Case 8-4 - The Facts
Scoops
Above the Law - Antique Lover - Barricade Pair - Cheryl's Request - The Cult - Cut From the Same Cloth - The Coward - Dressed for Action - The Drunkard - Floyd the Sommelier - The Gun Shop - Gun Shop Standoff - Hanging by a Thread - The Hatchet Man - Japanese Tourists - Kindell's Betrayal - Long Haired Punk - Lovers - Love Lasts a Lifetime - Man in a Bind - Mark of the Sniper - A Mother's Lament - Out of Control - Paul's Present - Photo Challenge - Photographer's Pride - Prisoners - Restaurant Man - Ronald's Appetite - Shadow of the North Plaza - A Sick Man - Simone the Gunslinger - A Strange Group - Twin Sisters - A Woman in Despair - The Woman Left Behind - The Woman Who Didn't Make It
Gameplay
Achievements - Notebook - Prestige Points - Photography - Photo Ops - Skills - Transceiver - Waypoint