The Knight Boots are clothing found in Dead Rising 2. It has no special effects by itself, behaving like normal feet wear.
The Knight Boots is one of four items for the Knight set of clothing, which when combined with the 3 other items, will give Chuck a secondary health bar which, when depleted, breaks the armor and leaves Chuck in his boxers.
The armor's health:
- cannot be healed with food items
- moving to a new area will reset the armor's health
- removing a piece of the armor and putting it back on at a clothing store will reset the armor's health.
In addition, objects thrown by chuck such as spears, lances and knives will travel much further.[Verification needed]
- Required items
- Knight Armor: Get the S Rank ending.
- Knight Helmet: Rescue Jack Ellis in Welcome to the Family, then beat him in poker in Ante Up.
- Knight Boots: At Moe's Maginations, for 2,000,000 dollars (1,600,000 if you have both Bargaining 1 and Bargaining 2 magazines in your inventory).
- Full Beard Moustache: In the Wave of Style store located in Royal Flush Plaza.
All the parts of the armor will stay in a locker in the Safe House restroom. Chuck can equip and unequip it at any time.
The Knight Armor is the only clothing with secondary effects that isn't a Skill Pack.