|Modifying PC Dead Rising 2|
Opening files to edit (Gibbed's)
All game items (items.txt)
- Note: Texmod is deprecated by the Proboards modding community and is no longer used. See Mod:Create Reskins instead.
- For Texmod, see also: Mod:Create Reskins and Mod:Texmod installation.
Texture files are the colors, styles, and designs for all items, people and places in the game.
A modder can then change the color and texture of these files, or even draw in these texture files, compile these texture files, and then play these files in Dead Rising 2 with Texmod.
1. Start Texmod.
2. Click the yellow folder icon under "Target Application".
3. Search for your "deadrising2.exe" file.
4. Select "deadrising2.exe".
5. On the Texmod box, click the middle button "Logging Mode".
6. Change the output format to "DDS".
7. Under "Log with", select the button to save the texture in. The default is the enter key. This can be changed to any of the f-keys. However, remember that the game uses many of these f-keys.
8. Under "Output Folder", select which folder the converted textures will be saved in.
7. When you start the game, four lines of instruction will appear in red:
8. When the game starts, press the - key. You will start to see the different textures in the top left corner.
The texture which is being shown in the corner of the screen will turn bright green.
9. When you want to save the texture, press enter (or the F-button you choose). This texture will go to the Texmod/out folder by default.
Below are some of the texture pictures.
Continue to Mod:Create Reskins for instructions on how to modify these reskins.
Controls in Logging modeEdit
All controls are located on your numpad.
|+||Select next texture|
|-||Select previous texture|
|*||Only chosen textures will be selectable. This filters selected (drawn) textures.|
|/||reset filter mode (show all textures again, including those textures you have not selected)|
|,||If you have selected a Deffile on the Texmode box at startup, Texmod will reload the replacement definition file. This will reload modified textures without restarting Dead Rising 2.|
- "That was with Texmod [...] http://social.bioware.com/project/2015/ Launch deadrising2.exe with logging mode, use numpad + and - to sort through textures, rip the ones you want, exit the game and edit what you want, then create a package of the .log file it creates and re-launch the game with package mode or whatever it's called."
- Dead Rising 2 props
- Blender is a free program that can make 3D models.
- Milkshape 3D is another downloadable program that can make 3D models.