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Modifying PC Dead Rising 2


Tutorials


List of what each file does

All game items (items.txt)
  Item animations (PyroEffect)
    Bigfile.xml
All game text
All missions and cases (missions.txt)
  Times of all missions
  Mission breakdown
All major packed files (big files)
  datafile.big
  Character models (npcs.big)
Sgraph - animations
HUD (game player's interface)
Camera.txt (camera view)
Lighting
Zombie models
Game rules (frontend)
Cutscenes (cinematics.big)
Environment
  Royal Flush Plaza
  Safe House
  Americana Casino
  Fortune City Arena
Collision - controls solid surfaces
Excel coordinates of all areas


Tools


Other

v · d · e

In the PC files for Dead Rising 2 there are numerous items which are from Case Zero but are not used in Dead Rising 2.

There are also several items which were scrapped and never used in the final version of the game.

Locating case zero items[]

The majority of the Case Zero items can be easily found in items.txt, where the line

DR2PRO = "true"

is found. There are 233 items in items.txt with the DR2PRO = "true" line.

In addition to Case Zero items which are only in Case Zero, there are several items which are in both games, these items are included in this list here:

Case Zero items[]

Name File location Notes
Dead rising chucks truck body
Chuck's truck

data\cine_props.big\cine_truck_rrdoor.big
data\cine_props.big\cine_truck_body.big
data\cine_props.big\cine_truck_lfdoor.big
data\cine_props.big\cine_truck_lrdoor.big
data\cine_props.big\cine_truck_rfdoor.big

Dead rising Broken Bike
Chuck's completed bike data/datafile.big/items.txt/BrokenBike

Possibly from case zero[]

  • cine_fighterjet

Scrapped items[]

Gallery[]

References[]

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