Dead Rising Wiki
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{{Quote|Do you know what time it is America!? Payback Time!|TK}}
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{{Quote|Do you know what time it is America!? Payback Time!|TK, indulging in making Chuck, Katey, and Stacey suffer at the hands of the zombies below.}}
   
 
'''Tyrone King''' (most commonly called '''TK'''), is one of the main antagonists of ''[[Dead Rising 2]]''. He is the bombastic host and producer of ''[[Terror is Reality]]'', the controversial pay-per-view game show sponsored by [[Zombrex]]. He is generally accompanied by [[Amber Bailey|the]] [[Crystal Bailey|twins]], his two co-hostesses and bodyguards.
 
'''Tyrone King''' (most commonly called '''TK'''), is one of the main antagonists of ''[[Dead Rising 2]]''. He is the bombastic host and producer of ''[[Terror is Reality]]'', the controversial pay-per-view game show sponsored by [[Zombrex]]. He is generally accompanied by [[Amber Bailey|the]] [[Crystal Bailey|twins]], his two co-hostesses and bodyguards.
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===Combate===
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===Combat===
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Hand-to-hand combat is one option, though only recommended for players comfortable with it. The Front Kick will stun TK for several seconds, and the Double Drop Kick for about twice as long. Chuck can hit TK with up to 8 punches before he must "roll" to dodge. The roll technique should also be used to avoid his charge attack. Using the Moose Head is not recommended, as Chuck will drop it whenever he takes a hit. Finding a Crowbar in one of the Cardboard Boxes improves Chuck's chances greatly. The Flood Lights are potent weapons, but the Power Drill is especially effective - its combination of speed and power will deliver enough damage to stagger TK, permitting further attacks. It is possible to defeat TK using the drill without ever touching the crank, instead using the times where TK jumps the railing to stomp cardboard boxes and/or eat snacks to heal. Remember, do not attempt to avoid TK on the upper platforms. He might not be able reach you, but he is armed with a Handgun and will shoot you if you remain out of reach for too long.
combater a mão-de-mão é uma opção, embora recomendado apenas para jogadores confortável com isso. O chute frontal stun TK por alguns segundos, eo Double Drop Kick por cerca de duas vezes mais longo. Chuck pode bater TK com até 8 socos antes que ele deve "rolar" para esquivar-se. A técnica de implantação também deve ser usado para evitar seu ataque de carga. Usando a cabeça de alce não é recomendado, como Chuck vai soltá-lo quando ele toma uma batida. Encontrar um Crowbar em uma das caixas de papelão melhora chances de Chuck muito. As luzes de inundação são armas potentes, mas a broca é especialmente eficaz - a sua combinação de velocidade e força de vontade suficiente para entregar danos cambalear TK, permitindo mais ataques. É possível derrotar TK usando a broca sem nunca tocar a manivela, em vez de usar os tempos em que TK pula a grade para bater caixas de papelão e / ou comer lanches para curar. Lembre-se, não tente evitar o TK nas plataformas superiores. Ele não poderá alcançá-lo, mas ele está armado com um revólver e atirar em você se você ficar fora de alcance por muito tempo.
 
   
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In co-op, have one player gather food and weapons while the other keeps TK busy, then drop the items in the middle area and taking turns healing and attacking. Only turn the crank when he jumps over the railing, as he will ignore the other player if one starts turning it.
Em co-op, ter um jogador recolher alimentos e armas, enquanto o outro mantém TK ocupado, em seguida, solte os itens na área central e se revezando a cura e atacar. Apenas gire a manivela quando ele salta sobre os trilhos, como ele irá ignorar o outro jogador se começa a girar.
 
   
Nota: você perde todos os itens que estavam carregando antes de entrar na arena, você ainda estará sob o efeito de todos os sucos que você tomou antes de entrar. Enquanto [[Quickstep]] fará coleta de itens simples, e [[Energizer]] (invencibilidade) e [[Painkiller]] (metade do dano ) pode ser útil no início da luta, mas [[Spitfire]] tem um intervalo muito curto para ser uma arma eficaz.
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Note: While you lose all the items you were carrying before you enter the arena, you will still be under the effect of any juices you took just before entering. [[Quickstep]] will make gathering items simple, and [[Energizer]] (invincibility) and [[Painkiller]] (half damage) can be useful at the beginning of the fight, but [[Spitfire]] has too short a range to be an effective weapon.
   
Dica: Se você está usando Skill Packs, use a roupa psicopata, uma vez que irá drasticlly reforçar seus ataques com a Chave Grande e Crowbar.
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Tip: If your using Skill Packs, use the psycho outfit, as it will drasticlly strengthen your attacks with the Large Wrench and Crowbar.
 
 
 
http://www.youtube.com/watch?v=jUOxzCsM3RE
 
   
 
==Trivia==
 
==Trivia==

Revision as of 10:17, 14 November 2010


"Do you know what time it is America!? Payback Time!"
—TK, indulging in making Chuck, Katey, and Stacey suffer at the hands of the zombies below.

Tyrone King (most commonly called TK), is one of the main antagonists of Dead Rising 2. He is the bombastic host and producer of Terror is Reality, the controversial pay-per-view game show sponsored by Zombrex. He is generally accompanied by the twins, his two co-hostesses and bodyguards.

Story

Backstory

Before entering the show business, Tyrone was in the music industry. He recorded a popular song, "Long Live the King" and soon became a music producer, establishing Kingtone Records. His company was able to rack in some musical talent, including Connorboy, Sultry Q, The Element, and Trif. Apparently, though through "unsportsmanlike" practices, he was able to overcome rival producers including YRN, Dapper Records and Schmitty Sounds.[1] Soon after the Willamette Incident and the spread of the zombie plague throughout the country, Tyrone was hired by the producers of Terror is Reality as the show's host. After the show's popularity skyrocketed, Tyrone also became the show's executive producer.

Tyrone King hosting

Tyone King hosts Terror is Reality

Dead Rising 2

Spoilers: Warning! there are spoilers below. If you haven't played the game.. skip this section. (Skip section)

72 Hour Mode

Tyrone presides over the TiR event in Fortune City that Chuck Greene competes in. During Case 2-2: Ticket to Ride, Chuck encounters Tyrone and a gang of Mercenaries in the underground tunnels beneath the city, loading equipment onto a train. Tyrone spots Chuck and orders his men to kill him. Chuck defeats them and chases after the fleeing train on a dirtbike, but Tyrone ultimately escapes. Chuck returns to the safehouse, where he realizes that Tyrone was likely the one who framed him for causing the outbreak. Later, during Case 5-2: The Getaway, after foiling Tyrone's plans to rob all the vaults of the city's four major casinos, Chuck confronts him on the roof of the Fortune City Hotel, where he is planning to escape the city in a helicopter. Chuck manages to attach a construction crane's cable to the chopper, preventing it from taking off, then forces it down by damaging its engine; Tyrone is knocked unconscious in the process, and Chuck takes him back to the safehouse, where Raymond Sullivan handcuffs him to a gurney to keep him from escaping. He admits to having Chuck framed for the bombing at the Fortune City Arena, but refuses to reveal anything more. During the military cleanup operation, when the soldiers begin to become overwhelmed by the Gas Zombies, Tyrone tells Chuck that the outbreak wasn't his idea, and he has been working under orders from the same people who are flooding the city with the mutagen gas. After Chuck returns from rescuing Rebecca Chang from Sgt. Dwight Boykin, he finds that the safehouse's bulkhead doors have been sabotaged, and a throng of zombies begins pouring in and attacking the survivors. After Chuck fixes the door, he finds Tyrone free from his handcuffs and being attacked by a lone zombie straggler. After killing the zombie, Chuck sees that Tyrone was bitten during the attack. Realizing that he will likely turn soon, Tyrone begs Chuck for a shot of Zombrex. Chuck can either allow Tyrone to die or comply with his request; the latter option unlocks Overtime Mode after The Facts has been completed.

NOTE: To get ending S and unlocking the Knight armour, you MUST give TK his shot, or you just get Ending A, and not any reward.

Overtime Mode

During Overtime Mode, Chuck returns to the safehouse in an evac chopper after killing Sullivan, only to find that Tyrone has escaped and kidnapped Katey and Stacey, leaving behind a note ordering Chuck to collect various items from around the city and bring them to the arena within 24 hours if he wants to see the two girls again. After Chuck arrives at the arena with the items, Tyrone knocks him unconscious and hangs him, Katey and Stacey upside down over the arena floor, which is swarming with zombies. Chuck escapes and attacks Tyrone, ultimately defeating him and tossing him off the catwalks high above the arena. Tyrone falls to his death, and the zombie horde immediately starts feeding on his corpse.

Tactics

For tactics against TK's Helicopter, click here

TK can be a hard enemy, as Chuck (initially) has no weapons, while TK's Microphone doubles as a mace, and when Chuck is in an elevated area TK will pull out a handgun that fires at a high speed rate. He also has a powerful charging attack, which pins Chuck to a railing for a beating - a series of quicktime events are necessary to break out of the beating. A good way to avoid it is to have him chase you around the perimeter of the crank support beams, which means he has trouble making a beeline for you. At random intervals or when he has taken a certain amount of damage, he will leave the area for about twelve seconds by vaulting over the railing.

Arena

The area consists of three doughnut-shaped platforms separated by climbable walls. The outer platforms have pyros which TK will activate to hurt Chuck if he stands on them. At the center of the middle platform is a crank where Chuck can attempt to pull Stacey Forsythe and Katey Greene higher to extend the time limit of the fight. TK will attack Chuck if he attempts this while he is on the platform.

Available items

A Moose Head is on the right (when facing the crank) platform, and three Spot Lights and a Power Drill atop the wall between the center and left platforms. On the center platform there are five Cardboard Boxes and an Orange Juice. The boxes have been known to contain Orange Juice, Snacks, Dynamite and Crowbars. On the left platform there is another Orange Juice, some boxes, a Lead Pipe and a Donut, a Cement Saw with multiple saw blades scattered around, as well as a Large Wrench

Combat

Hand-to-hand combat is one option, though only recommended for players comfortable with it. The Front Kick will stun TK for several seconds, and the Double Drop Kick for about twice as long. Chuck can hit TK with up to 8 punches before he must "roll" to dodge. The roll technique should also be used to avoid his charge attack. Using the Moose Head is not recommended, as Chuck will drop it whenever he takes a hit. Finding a Crowbar in one of the Cardboard Boxes improves Chuck's chances greatly. The Flood Lights are potent weapons, but the Power Drill is especially effective - its combination of speed and power will deliver enough damage to stagger TK, permitting further attacks. It is possible to defeat TK using the drill without ever touching the crank, instead using the times where TK jumps the railing to stomp cardboard boxes and/or eat snacks to heal. Remember, do not attempt to avoid TK on the upper platforms. He might not be able reach you, but he is armed with a Handgun and will shoot you if you remain out of reach for too long.

In co-op, have one player gather food and weapons while the other keeps TK busy, then drop the items in the middle area and taking turns healing and attacking. Only turn the crank when he jumps over the railing, as he will ignore the other player if one starts turning it.

Note: While you lose all the items you were carrying before you enter the arena, you will still be under the effect of any juices you took just before entering. Quickstep will make gathering items simple, and Energizer (invincibility) and Painkiller (half damage) can be useful at the beginning of the fight, but Spitfire has too short a range to be an effective weapon.

Tip: If your using Skill Packs, use the psycho outfit, as it will drasticlly strengthen your attacks with the Large Wrench and Crowbar.

Trivia

  • Tyrone bears several similarities to Brock Mason. Both are the final bosses of their respective games, both battles start with the player unarmed, and both battles end with them falling from an elevated platform into a crowd of zombies.
  • Tyrone could also be a reference to MadWorld's final boss, The Black Baron. Both are African-American, insanely rich (likely, considering their choice of clothing), run game shows, and they are both the final enemy you fight in both games.
  • When TK pulls out his handgun he will hold it sideways as he always does. He also didn't pull the trigger when he is shooting at Chuck in his escape.
  • When playing online in Terror is Reality, TK will announce the different events. Occasionally his vest will be red instead of gray in some cutscenes.
  • Sometimes, during the battle with him at the end of overtime mode, he will charge you, but will sometimes get stuck, appearing to "run in spot" with you for several seconds. This usually occurs when he charges you into the 3 cardboard boxes in the corner of the arena.

Gallery

v · e · d
Major Characters
Rebecca Chang - Stacey Forsythe - Chuck Greene - Katey Greene - Isabela Keyes - Tyrone King - Marian Mallon - Raymond Sullivan - Frank West
Survivors
Skylar Ali - Randolph Allen - Esther Alwin - Allen Ash - Lulu Barra - Brittany Beck - Sven Blaaborg - Tammy Blaine - Danni Bodine - John Boog - Kristopher Bookmiller - Elrod Bumpkins - Denyce Calloway - Summer Chavez - Rosa Collins - Wade Coopwood - Jared Davis - Gordon Dawkins - LaShawndra Dawkins - Chad Elchart - Doris Elchart - Curtis Ellenton - Jack Ellis - Terri Glass - Kristin Harris - Willa Harris - Wallace Hertzog - Stuart Holmes - Trixie-Lynn Horton - Jessica Howe - Richard Kelly - Bessie Kent - Chrystal Kennedy - Jonathon Kilpatrick - Matthew Kuss - Juan Lee - Bibi Love - Erica Mayes - Kevin Meyers - Bill Montagu - Lenny Mooney - Walter Morris - Luz Palmer - Camille Payne - Lillian Payne - Gretchen Peregrine - Allison Perkins - Janus Razo - Cora Russel - Woodrow Rutherford - Jasper Sanford - Brian Scherbey - Jacob Skinner - Jeanna Slick - Nevada Slim - Cinda Smith - Snowflake - Royce St. John - Tamara Stein - Floyd Stone - Nina Suhr - Andy Talbat - Vikki Taylor - Ray Teller - Kenneth Walsh - Linette Watkins - Dean Wayne - Cameron Welch - Europa Westinghouse - Anim White - Kirby Wilkinson - Lance Williams - Michael Woo
Off the Record Survivors
Marc Cooper - Earvin Gooding - Eric Masters - Tomomi Miyamoto - Deidre Sanchez
Psychopaths
Amber Bailey - Crystal Bailey - Leon Bell - Dwight Boykin - Mark Bradson - Derrick Duggan - Brent Ernst - Earl Flaherty - Deetz Hartman - Johnny James - Looters - Bibi Love - Mercenaries - Seymour Redding - Carl Schliff - Snowflake - Ted Smith - Pearce Stephens - Antoine Thomas - Randall Tugman - Reed Wallbeck - Brandon Whittaker - Roger Withers
Off the Record Psychopaths
Stacey Forsythe - Chuck Greene - Evan MacIntyre
Victims
8-Ball - Barra - Pat Berkson - Helen Bonner - Andrea Brenser - Curtis - Drake Danton - Dean - Tim Duggan - Tom Ebersole - Jeremiah Eckland - - Kerri - Noah Hawthorne - Hunters' Victim - Infected Spectator - Louise Jameson - Jonesy - Madison Lainey - Leah - Adrian Lee - Luke - Carlos Mertiz - Alice Paynter - Lance Pennington - Lucas Pontremoli - Irwin Sagehorn - Shin - Jenny Slaten - Justin Tetherford - Kalee Timmons - TIR Employee - Emanuel Tugman - Shaun Wexler
Off the Record Victims
Oscar Dingman - Dale Kerpan - Julius Reinke - Vikki Taylor
Other
Don Andrews - Banchester - Simon Bostwick - Charlie - Kazmina Ellis - Josh - Paul Lazenby - Bobby Newland - Roland Nichol - Reinhold - Septimus - Tarquin
Scrapped Characters
Marvin Horner - Dmitri Kazlov - Taylor Nightingale - Gary Peake - Sarah Stayer