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Zombies DR3


Zombies are the main enemy in Dead Rising 3.

The population of Los Perdidos succumbed to the zombie virus when infected citizens implanted with Zombrex chips had their chips turned off without their knowledge. Systematically, the population of Los Perdidos turned and the outbreak started.

Dead Rising 3[]

Aside from the "regular" zombies, there are many different types of zombies with different characteristics:

Design[]

Capcom states there can be three times as many zombies on screen at once in Dead Rising 3 as in the previous game...Regular zombies, firefighter zombies, big ones, small ones, even a "Paris Hilton" zombie that can be found in the swankier area of the city.[1]

A player will "never see the same zombie twice" due to the game's procedural generation technique. "It's all procedurally generated: hair styles, clothing, colors, textures. And the gore is too: missing jaws, missing eyes."[2] Art director Alan Jarvie explains: "There's a f---ton of zombies. Because our scarring system, clothing system, and the body/head systems are all randomized, you could potentially see many permutations. They're not all pre-modelled."[3]

Zombies have different personalities. "Muscle memory" is how Capcom explain these different enemy types, police will instinctively fire weapons and firefighters will instinctively swing axes. The firefighters are also tougher, as would be the outline for their profession.[4]

Trivia[]

  • The zombies have also shown to be attracted by sound due to the player being told to call the zombies to clear a pathway during the introduction which greatly contrasts to the zombies from the first game where the roller-coaster kept them at bay.

Gallery[]

References[]

v · e · d
Dead Rising 3
Weapons - Locations - Characters - Endings
Game Modes
Story Mode - Co-Op - Nightmare Mode - Untold Stories of Los Perdidos - Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α
Chapters
Chapter 0 - Chapter 1 - Chapter 2 - Chapter 3 - Chapter 4 - Chapter 5 - Chapter 6 - Chapter 7 - Chapter 8
Side Missions
A Question of Law - All You Can Eat - Blood Barter - Contraband Conditions - Craven Consultant - Darker Gods - Dog Gone! - Don't Look Now - Eat the Rich - Family Style Dining - Fashion Victim - Garden of Peace - In the Cards - Kin & Comfort - Memory Lane - Lesser Evil - Let's Blow This Town - Look in the Mirror - Love Thy Neighbor - Love's a Drag - Making a Killing - Play Time - Remotely Helpful - Signs of Safety - Single White Male - Speed Freak - The Hunted - Time for a Hero - Under Armed - Will or Away - Zombies Gone Wild
Gameplay
Timeline - Achievements - Attributes - Combo Weapons - Combo Vehicles - Skills - Transceiver - Waypoint
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